Massive Audio DB8000 Service Manual Page 6

  • Download
  • Add to my manuals
  • Print
  • Page
    / 15
  • Table of contents
  • BOOKMARKS
  • Rated. / 5. Based on customer reviews
Page view 5
You can access the Wargear Screen at any time from the Commander Screen.
Wargear awards come throughout the campaign in recognition for conquering territories,
defending them from attack, killing opponents, and more.
DEFENDING YOUR PROVINCES
When the enemy factions take their turns, they may very well choose to attack one of your
territories. If so, you will be prompted to defend your territory. The prompt provides you with the
military strength of the attacker (which determines how strong the attack will be) as well as
critical information about your own province.
Y
ou then have two choices:
Fight:
This option brings you to the province's battle map, where you face off against the
attacking forces. You must destroy the attackers to repel their advance.
Auto-Resolve:
This option allows you to bypass the battle and have the computer
automatically determine the winner, based on the relative strengths of your forces and the
attacker's. You always have a better chance of defending your province by fighting the battle
yourself.
T
he forces you will have at your disposal w
hen defending a province are determined by
s
everal factors:
Reinforcing:
If you have reinforced the province by stationing troops there on the Reinforce
Screen, those units will be available when the province comes under attack.
Existing Buildings:
Any structures you built when you attacked this province will still be there
when you defend it. This will allow you to get powerful units out quickly. (Note that the enemy
will clear out any structures near their own headquarters.)
Your Army:
If your army is currently located in the province you are defending (or in a province
adjacent to it), your commander and Honor Guard will join the defense. If not, you can train
the commander in play.
WINNING THE GAME
To win the campaign, you must take the six enemy strongholds on the map. These are the home
provinces of your enemies and if you conquer them, you drive most of their forces from Kronus
for good.
Attacking a stronghold is not an easy affair, however. While most battles for other provinces will
be simple skirmishes, the strongholds are altogether different. The enemy is well entrenched in
terrain that suits its tactics. Victory in a stronghold is usually a matter of achieving a particular
objective, such as assassinating a leader or crippling a device.
Once you have taken a race's stronghold, that race can no longer launch attacks. Any other
provinces they occupied at the time of their defeat remain in their hands (as stranded forces
hunker down), but they are no longer a threat. You can leave such stranded provinces be, or mop
them up to collect the bonuses they provide.
LOSING THE GAME
If an enemy faction manages to conquer your stronghold, you too will be driven
from Kronus.
9
Reinforce (0 moves):
You can spend Planetary Requisition to garrison troops in a province you
control. To do so, select the province and click "Reinforce." This will bring up the Reinforce
Screen, where you can see available troops, and any troops already stationed there. To
garrison a squad simply click on that squad's icon at the bottom of the screen.
Recall Troops (0 moves)
: From the Reinforce Screen, you can also recall troops you previously
garrisoned in a province. Simply click on the squads icon in the province to recall that squad.
Recalling squads regains some Planetary Requisition.
Review History (0 moves):
You can review basic facts and historical details about any
province on Kronus by selecting it and clicking "History." This will give you an overview of the
province, as well as a document drawn from the planet's history.
Review Commander I
nfo (0 moves):
By clicking "Commander" you can access a screen that
provides you with a snapshot of your commander and achievements. This screen includes
your commander's game statistics, your Honor Guard, and a roster of the races you have
defeated. You can also review Wargear from this screen.
Once you have finished your actions for the turn, click "End Turn." The enemy armies will then
each take their actions.
Note: The faction that controls the Eres Badlands gets 2 moves each turn, allowing them to
move or a
ttack twice.
COMMANDER HONOR GUARD
As you conquer more and more of Kronus you will gain up to a dozen special units for your
commander's Honor Guard. These are elite troops assigned to your commander due to his
prowess in battle.
Conquering a province with an Honor Guard squad as its bonus grants you the right to train this
squad. To train the squad, you must spend Planetary Requisition. You can do this either on the
Commander Screen (by clicking on a pale icon of the squad) or on the Attack Screen (by clicking
on the icon at the bottom of the screen).
Once an Honor Guard unit is trained it begins all attacks ready, alongside the commander. This
enables you to repel any early attacks on your base, and to drive quickly into enemy territory.
Honor Guard units can be killed in battle, however, and must then be retrained.
WARGEAR
Throughout the campaign, you will be awarded Wargear for your victories. Wargear are unique
weapons and pieces of equipment that increases the strength of your commander in combat.
Wargear also changes the appearance of your commander, making him look more imposing on
the battlefield.
Any time you are awarded wargear, you will be able to go to a special Wargear screen and
choose a new piece from the ten available. Some pieces of wargear have prerequisites,
however, so you may need to get one piece to later upgrade to another.
Note also that once you add a piece of wargear and confirm by leaving the screen, you cannot
remove t
hat piece.
8
TQ000_DOW_DC_MANL_BC01.qxd 8/30/06 12:50 PM Page 8
Page view 5
1 2 3 4 5 6 7 8 9 10 11 ... 14 15

Comments to this Manuals

No comments